I’m on an original XBOX ONE using a Thrustmaster TX. My control panel settings, for those with on wheel features for console. Turned everything off entirely in game and then proceeded to run laps of dubai moving only one thing at a time incrementally while retesting… I think Im done.įeels pretty much the same across all cars in the demo. We’re looking into this now.ĭust,would this be a good starting point for my TX on the console?Thanks. The forces you’re experiencing may be coming entirely from your wheel and not at all from the game. In working with the Elite I discovered an issue with custom mappings which in some cases is turning off force feedback. At the moment, it isn’t working as intended. Force Feedback Understeer is intended to allow you to find your balance between understeer and oversteer. Basically, we’re trading understeer feel for oversteer feel. It’s a double edged sword more mechanical trail means more subtle feeling at the edge of understeer since there is now another force beyond peak slip angle. This is the missing magic force that makes the wheel follow through in oversteer and we touched on it slightly in FH3 but it was overrun by the spring. ![]() Mechanical trail doesn’t diminish as much as pneumatic trail at break-away. One of the largest changes this time is the addition of mechanical trail. Our align torque has always come from our extensive tire tests and was defined as the pneumatic trail of the tire. This is where align torque lives and where the Force Feedback Minimum and Understeer values are intended to help. ![]() The center strength of align torque falls into the Force Feedback slider.
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